Aether Flow



(About)
Client:
Luminara Studios
Category:
Abstract Art
Date:
Q4 2025
Client:
Luminara Studios
Category:
Abstract Art
Date:
Q4 2025
Client:
Luminara Studios
Category:
Abstract Art
Date:
Q4 2025















(Process)
(01)
Visual Research
Explored digital art references, fluid simulations, and gradient-driven aesthetics to define the mood. Built a foundation of glowing, wave-like motifs that guided the design language.

(01)
Visual Research
Explored digital art references, fluid simulations, and gradient-driven aesthetics to define the mood. Built a foundation of glowing, wave-like motifs that guided the design language.

(01)
Visual Research
Explored digital art references, fluid simulations, and gradient-driven aesthetics to define the mood. Built a foundation of glowing, wave-like motifs that guided the design language.

(02)
Concept Development
Sketched abstract compositions and translated them into interface layouts. Balanced minimal structure with space for cinematic visuals to breathe and take center stage.

(02)
Concept Development
Sketched abstract compositions and translated them into interface layouts. Balanced minimal structure with space for cinematic visuals to breathe and take center stage.

(02)
Concept Development
Sketched abstract compositions and translated them into interface layouts. Balanced minimal structure with space for cinematic visuals to breathe and take center stage.

(03)
High-Fidelity Mockups
Created immersive screens in Figma and Framer with glowing gradients, layered depth, and flowing shapes. Ensured the atmosphere carried through every detail while keeping navigation clear.

(03)
High-Fidelity Mockups
Created immersive screens in Figma and Framer with glowing gradients, layered depth, and flowing shapes. Ensured the atmosphere carried through every detail while keeping navigation clear.

(03)
High-Fidelity Mockups
Created immersive screens in Figma and Framer with glowing gradients, layered depth, and flowing shapes. Ensured the atmosphere carried through every detail while keeping navigation clear.

(04)
Gradient System
Defined a set of glowing gradients and fluid shapes as the visual core. These assets became the backbone for thumbnails and mockups, making the identity instantly recognizable.

(04)
Gradient System
Defined a set of glowing gradients and fluid shapes as the visual core. These assets became the backbone for thumbnails and mockups, making the identity instantly recognizable.

(04)
Gradient System
Defined a set of glowing gradients and fluid shapes as the visual core. These assets became the backbone for thumbnails and mockups, making the identity instantly recognizable.
